Design and evaluation of alphabetic and numeric input methods for virtual reality

Varování

Publikace nespadá pod Fakultu sportovních studií, ale pod Fakultu informatiky. Oficiální stránka publikace je na webu muni.cz.
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KUŤÁK David LANGLOIS Danielle Kathryn ROZIČ Roman BYŠKA Jan MIAO Haichao KRIGLSTEIN Simone KOZLÍKOVÁ Barbora

Rok publikování 2024
Druh Článek v odborném periodiku
Časopis / Zdroj Computers & Graphics
Fakulta / Pracoviště MU

Fakulta informatiky

Citace
www https://www.sciencedirect.com/science/article/pii/S0097849324000906
Doi http://dx.doi.org/10.1016/j.cag.2024.103955
Klíčová slova Virtual reality, Head-mounted displays, User evaluation, Alphabetic input, Numeric input, Alphanumeric input, Virtual keyboards
Popis In today’s virtual reality (VR), users have various ways to influence their VR experience, including alphanumeric input. While typing characters and numbers is straightforward on desktop computers, it presents challenges and opportunities in head-mounted display VR due to specific interaction methods and a lack of real-world visual stimuli. Addressing these open questions, our work implements and evaluates ten approaches to alphabetic and numeric inputs in VR. We describe the design motivation behind these input methods and evaluate them in a user study with 40 participants divided into groups for alphabetic and numeric keyboards. This comparison investigates each method’s performance and user interactions. Our findings suggest that different input methods significantly impact words per minute and error rates, and that certain keyboard designs may receive better subjective evaluations despite poorer objective performance.
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